Saturday, June 04, 2016

Augmented Reality AR revolution! - briefly explained by @AlfredoSahagun EnglishSpanishOnline@gmail.com for @3nglishOnline

The Augmented Reality Revolution .. is here, and it´s here to stay. Some still are unfamiliar with what will be driving our future world, our visions will be “augmented”, meaning a lot of work will be put into making an overlay of graphics into you physical surroundings to make it more functional. The AR technology means introducing intelligently placed and selected useful information into your vision-relation with your real physical world. Eventually the idea is to browse live. As if you were browsing online on the web but doing it on your real life´s physical world. This technology is relatively new, but back in the early 90s it was already started to be used in Industries´ Manufacturing, then the popular use for sports as American Football or Hockey. The true first popular uses of AR in our lives have been already here for some time, and people have gotten use to them quickly. Can you picture in the American football games that orange-yellow line that comes overlaying the image to mark the yards, well that´s AR and it´s been there for over 20 years almost, and also the hockey puck with the hot fire tale. But eventually with the quick synergy of open source technologies Augmented Reality has started to really augment these interfaces and now hardware is being thought to display the new and more complex software being developed. So Smartphones, AR glasses, bionic contact lenses, bio-tech as the health chip, any wearable sensor tech gadget (i.e. Health, Polar, Garmin), also BMW is pioneering with car-models using AR potential, being connected and developing of Internet of Things (IoT wifi devices interconnectivity), eventually can aid to input information instantaneously that might be used for you Augmented Reality visual device, in whichever form it´s on you, Nano-tech contact lenses, e-glasses, headsets, or any of the already many examples on the market. Real time 3D manuals. At the moment it´s still more of a Marketing Strategy because AR software (browsers, interfaces) and hardware are still at initial stage, so MRW, Google, LEGO and even IKEA have had their product-related try-outs these recent past few years. AR gadgets already in the market are: Microsoft´s has a 3000$ dollar HDU (Head Up Display and improvement from the HMD Head Mounted Display) named HoloLens HeadSet, which field of view is still far from 360. And, the LA-based Co. DAQRI has also their Augmented Reality Headset. And, the Google Glasses (which were over-estimated) using the CrowdOptic app for triangulation of GPS position megadata, those are lenses. Even a VRD or virtual retinal display personal display device. The EyeTap (also known as Generation-2 Glass. Or the newest MEMS sensors six degrees of freedom accelerometer gyroscope digital compasses which SLAM trackers as PTAM are using. Commercial uses are starting to be a success. And even a new Spatial Augmented Reality (SAR) is starting to be developed from the hollow-projection of objects around. Games have also pioneered the AR usage, for example Ingress is trying to develop holographic AR for moving chess pieces, or actually moving pin over yahoo map, or using a head set to throw a hollow-land to play in a 3d virtual world, eventually the aim would be to creating hollow-mapping of all over the places, to integrate physical world without virtual functionality possibilities, picture you could take a practical online course by actually physically moving yourself, using your arms and hands over holographic machinery to learn fix, or operate surgeries, or simply doing home maintenance or car repairs fully tutored by a holographic rendered 3D helping overlying image. This is coming up people. Manipulation of 3d objects that aren´t physically in your hands. The challenges that are coming along AR are the hardware, the batteries for the hardware, and the uploading and systematic integration of tons megadata called ARML or Augmented Reality Markup Language which operates as the standard for the OGC Open Geospatial Consortium, all this info now called bigdata information to lead and enhance the functionality of this technology, and many other challenges to surpass still. For instance, it can be used for weather information just by focusing at the sky, also pointing at a bus or train it might recognize it number, route, trajectory and attached intelligently and accordingly to make you take your decisions, you can browse now inside museums and get extra information, or you can also use for hotel rooms, or planning your real-state, or planning your office-space. It will be plainly “convenient”. At the end, the computer vision, the AR, is the renaissance of vision, and information will be relay into our vision, AMW is bring a tri-dimensional AR. As always Our Minds are the only boundaries! And we are about to make our enhanced vision a stepping stone for a new reality. Sources: www.theverge.com www.hiddenltd.com www.mashable.com www.wikipedia.com www.youtube.com Augmented Reality AR revolution! - briefly explained by @AlfredoSahagun EnglishSpanishOnline@gmail.com for @3nglishOnline

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